The Castaways

Welcome to your campaign!
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Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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Session Minutes - 3/16/2016
A Load of Bull

Session Date: 3/16/2016
Players attending: All
Beginning XP: 3596
Ending XP: 4175
Chronicler: Jason

WHAT HAPPENED?

After concluding our business at the auction, the party decided to converge on the seaside estate of merchant and alleged member of the Bull Cult, Tercio. The party had been approached with the prospect of an assassination contract for Tercio by Urchin Steve, an up and coming power broker of Gust Isle and dubious apprentice of our Paladin (Mike).

Upon arriving, the party noticed that Tercio was obviously entertaining for the evening, as carriages arrived every so often to let people out. After debating at length about the morality, timing and execution of this proposed assassination, the party finally decided that the time to strike was now. Surprise was on our side after all, and so we approached the estate ready to carry out our dark business with swiftness and pinpoint precision, all the while using our Warlock’s (Eric) trusty imp servant to scout the area.

Team A – Comprised of our Ranger (Alison S), Monk (Lindsay) and Paladin (Mike) crept to the back of the estate, and planned to scale down the cliff face overlooking the sea to a hidden cave and dock that the imp had found. Meanwhile, Team B, which included our Cleric (Kim), Fighter (Alison HW), Warlock (Eric) and Druid (Jason) carefully took up position in front of the estate. Their plan was to move out a few blocks, waylay a carriage after it had picked up a guest leaving the party, and then we would return to Tercio’s incognito with the Cleric posing as the driver, the Warlock impersonating the attendee, and the Druid as the horse.

The Ranger and Monk were silent as the grave as they deftly made their way down the cliff face without ropes or other aid. Their natural athletic ability and keen reflexes aided in the impressive free-climbing feat, and there was no doubt that they would soon make their way into the rear of the compound. Then, all at once, several clangs and scrapes ring out above them! Turning and staring in disbelief, they saw that the Paladin, drunk with faith in his deity, had also decided to free-climb down the cliff in full scale mail armor! As a cry of alarm rang out from Tercio’s guard tower, the Monk and Ranger pressed themselves closer to the jagged and windblown rock face.

Sensing the disturbance through his Imp, our Warlock instructed the infernal beast to take the shape of a raven and fly out over the guard tower. His plan was to fool the guards into believing the noises had come from the pesky bird and not the Paladin. It worked brilliantly… Right up to the moment that the Paladin moved again, splitting the night air with even more metallic screeching as he clumsily gouged his armor against the rocks. The guards quickly scanned the area below with their lanterns, and within seconds they trained their eyes directly upon the Paladin!

BUT ALL WAS NOT LOST! The Paladin concocted a fabulous fabrication on the spot, telling the suspicious guards that things were so desperate at his hovel of a temple that he had decided to take his own life with this seaside suicide rather than suffer even one more day in the service of his deity. While no mortal can be certain how a goddess would show her displeasure at such blasphemy, allowing the offender to be peppered with crossbow bolts and arrows must have been the most convenient method.

As the guards blew an alarm horn and began enthusiastically assisting the Paladin with his alleged suicide, our Monk was struck so dumbfounded by the scene that she promptly forgot that gravity was a law and not just a suggestion. She tumbled (albeit gracefully) off the cliff and into the waiting waves below. Fortunately nothing was hurt save her pride, and with reflexes akin to a cat being forced into a bath, she lept at the rope that our Ranger threw down to assist her. Both of them entered the cave, discovering a hidden boat, a winch and pulley system and a ladder upward…

The Imp sighed deeply, touching an invisible palm to her invisible face. Cursing herself for whatever offence she must have given to be bound to such a group, she made her way to the guardsman and promptly killed one with a poisonous lash of her barbed tail. Nothing calmed the nerves and vented frustration like a good murder.

The Cleric, taking pity on the Paladin, drew upon the power of her god and blanketed the area in a heavy fog. The Paladin then used this timely distraction to bravely retreat at full speed to the front of the compound, the howling of hounds following his footsteps through the mist.

At this point, all of their careful planning for naught, the Warlock assumed the form of Tercio and demanded entry to the front gate. The guards were hesitant, but the appearance of our Fighter and Druid (in the form of a Dire Wolf) at their master’s side posing as mercenary muscle completed the ruse. They gained entry and were led to a secret passage behind the fountain in the courtyard which descended into the underground temple. The Warlock then instructed one of the guards to escort the Fighter to his chambers and anywhere else she wished to go on the grounds. The Fighter gone, the secret door was shut once more, sealing the Warlock and Druid in darkness and boredom.

Within moments, the Fighter and the guard made their way to the storeroom where they heard a muffled banging coming from under a few crates. Apparently, our Monk had decided to bop her way out of a problem again and was bopping the hidden trap door from below with her fist. (How she thought she’d punch through the door and the crates covering it wasn’t exactly explained.) Our Dragonborn fighter then promptly killed the guard with a blink of her reptilian eye, moved the crates and let the Ranger and Monk inside the mansion.

The trio crept through the rest of the upper floors, dispatching any guards they came across swiftly and silently with precision bops. The Ranger, hearing muffled sobs from behind a door, burst in and was discovered Tercio’s wife and two children. She sneered at his seven year old child, taking a club from the boy’s trembling hands and bopping him with it for good measure. They then left, leaving the traumatized family shuddering and awaiting their fate.

At this point, the Warlock was coordinating all of the team’s efforts from the hidden courtyard passage via his Imp. The Druid smelled the air and picked up the scent of cows, but couldn’t relay this information because he was a wolf. It was dark, and while the scent of potential prey triggered the primal instinct of his chosen form, it didn’t seem like he would be tearing out anyone’s throat any time soon. He stretched out on the stairs and took a dire nap, patiently waiting for combat to begin.

He didn’t have to wait long. Moments later, the Monk and the rest of the party unlocked the other entrance to the temple and made their way down into the underbelly of Tercio’s compound. There they discovered a group of cultists in various robes and armors surrounding a fighting ring that was surrounded on all sides by a precipice that fell into the water below. The only way into the ring was via a small bridge on the opposite side near the entrance where the Warlock and Druid lay in wait. In the ring, a total dickbag was fighting a poor, defenseless bull who was all hopped up on snail juice. The party was noticed, and many a good bops were given. Arrows were shot, the Monk bopped a man in the chest and he was thrown back and into the chasm below. The Fighter let out a bellow of pure fire that incinerated a number of Tercio’s men. It was pretty cool. Tercio wet himself.

Suddenly, the door opened, and a floating fiery skull shot into the room with the Druid and Warlock, and demanded that the Warlock sing him a song. Apparently Warlocks look like goth Bards or something, and this skull was a total psycho fan girl. The Warlock rebuffed the skull’s unwanted advances, and the skull went into full on crazy ex-girlfriend mode, and decided if she couldn’t have the band’s lead singer, then no one would! She promptly set the Warlock on fire with her eyes! The Druid, knowing better than to get in the middle of a lover’s quarrel, bounded out of the room searching for throats to rip.

A long and heroic battle ensued! The Paladin, still being punished for his earlier blasphemy, took many a bops to his head and man parts. The Monk, Fighter and Ranger were a flurry of combat prowess, yet even they took many wounds. Had it not being for the Cleric overcoming her frustration of having to waste her time healing people instead of slaughtering them, the party surely would have fallen. The Druid found two berserkers to play with and went into a RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGGEEE, eventually killing them both and mauling their still-twitching corpses. The Warlock and Imp did their fair share as well with hexes and black magic and fire, all the while under the burning gaze of the world’s worst one night stand. Eventually the Fighter got tired of the flaming groupie and shot her in her stupid skull face with a bow. The skull shattered, never hearing the only song that would have turned her back into a smoking hot and disgustingly wealthy princess.

During the fray, the Warlock scared Tercio with his demonic gaze and Tercio screamed “YOLO!” and jumped into the chasm, and ran off on top of the water with boots or some other magical item that allowed him to do that. At that moment, the entire party knew they had to put aside any moral struggles and murder Tercio as quickly as possible. It’s one thing to be a member of a secret cult that kidnapped and tried to enslave and murder you. That stuff happens all the time… But to try to run away from a party of adventurers after dangling the potential of sweet loot in their faces??? Tercio was a dead man.

A chase ensued as the Monk sped off to bop Tercio about his head and face region. With the help of the deadly Ranger, they took him to ground just as Tercio tried to escape alone in a boat designed to be rowed by eight people. He didn’t even try to save his family. Clearly he was too stupid and mean to deserve magical boots.

The Druid regained his Goliath form, calmed the bull and healed the beast’s wounds. He named the Bull “Herbert” and vowed to find him a good home. Thus the natural order rewarded him with an inspiration die to be used in the next session. It was pretty sweet.

WHO DID WE MEET? WHERE DID WE GO?

We went to a seaside mansion and killed almost everybody

We met Herbert the bull. All other introductions were handled with blades and arrows or fist and fangs… and a few spells for good measure. They were decisively brief conversations.

WHAT NEW INFORMATION DID WE LEARN?

Paladins can’t stealth for shit in heavy armor

Tercio was a terrible husband and father

Never enter animal form if you can’t let yourself out of a dark room

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Session Minutes - 3/20/16
Mistakes Were Made

Session Date: 3/20/2016
Players attending: Jason, Kim, Eric, Alison 2
Beginning XP: 4175
Ending XP: 4680
Chronicler: Jason

WHAT HAPPENED?

Knee deep in murder, we collected the unconscious and bleeding body of Tercio and made ready our escape using his secret dock.

BUT HARK! Black sails on the horizon! A sloop had stolen upon us in the night and launched a small boat of would-be assassins who also came-a-callin’ on our bounty. We were quickly confronted by seven well-armed assailants who approached from the inside of the manor, bloody swords drawn and unwilling to see their prey escape.

After a brief moment of posturing, I valiantly initiated combat by casting a cloud of fog between the two groups, and transforming myself into the hulking bestial form of a brown bear. Letting loose the fiercest roar I could summon, I then bounded off the ladder and into the water behind us. The thought was _"This should give them something to cause them a bit of hesitation while we make our escape!" But as it turns out… escape wasn’t really something the rest of our intrepid band was interested in. And as I was to soon learn, casting that one spell would be the single most productive thing I would do for the entire evening.

Curses, shouts and the sounds of boots approaching through the fog let the party know that our enemies were fast approaching. Our Warlock, never one to miss an opportunity, called upon his dark powers to summon forth a searing torrent of flames! The entire cloud violently swirled orange and red, as our foes were silhouetted briefly due to this eruption of light and heat. Screams from inside and the smell of burning flesh assured him that he hit the mark, and a smirk of satisfaction spread across his face. The imp cackled with glee from somewhere nearby.

We had little time to celebrate however, as from the opposite side of the cloud, the black dragonborn fighter spewed forth several gallons of greenish-black acid from his toothy maw. Our Warlock took some damage from this exchange, but the brunt of the attack was actually intercepted by one of our foes. He screamed in agony as the foul, caustic liquid did its work, his armor and flesh melting and falling away from his form in sickening chunks.

Our Warlock, incensed by pain and in no small part by the tailoring expenses he would now have to incur, let loose with another burning hands spell for good measure.

Our Monk, Paladin and Fighter took Tercio and placed him into the small launch that our foes had used to come ashore. There they guarded our living spoils and defended us against the archers from the ship who had begun raining arrows upon us.

Our Ranger, seemingly oblivious to the chaos around her, drew back her bow and loosed an arrow into the fog in a single smooth motion. Impossibly, the arrow found its mark through the fog, slamming into the face of an elven archer! Without pause, our Ranger planted her feet, drew and loosed again and again, striking out against anything that moved within her field of vision. Retreat was clearly not in her plans.

Our Cleric rushed to heal the Warlock, her prayers regenerating the terrible wounds the acid had caused him. Once done, she shifted her focus from mercy to murder and between spells and her own bow, she began to make short work of our enemies. Even the sailors on the approaching sloop, who were now firing their own arrows at us from great range, fell victim to her fury and precision. With every arrow, a mis-remembered prayer escaped her lips, and yet her words were the only inaccuracy she suffered. Apparently the Four Winds cared more for intent rather than perfect recitation. Where as each enemy arrow fell short by a dozen feet or more, our Cleric’s were carried aloft by the very winds themselves, and slammed into their marks with the force of hammer blows.

Suddenly, a massive orc charged through the cloud and slammed into our Warlock, felling him yet again. Fortunately the imp was close at hand to… somewhat reluctantly… feed her master a healing potion. The orc drew his blade up to finish off his fallen victim, but fortunately I had tired of splashing about uselessly in the water as a bear and had once again returned to my goliath form. I cast a spell, and a whip of vines and thorns shot forth, pulling the orc into the water below before his blade could find its mark.

I took a deep breath and dove in after the plate mail wearing brute, setting upon him and forcing him beneath the waves. For several painfully long moments we violently tore at each other seeking advantage, all the while sinking deeper and deeper into the black of the bay. The orc, burdened as he was by his heavy armor and unprepared for underwater combat, thrashed with rage and futility and clawed desperately for the surface. Yet we both knew in the moment that he had already drawn his final breath. While unable to unleash my full fury for fear of losing concentration on my fog spell, I finally managed to gain a hold upon his throat. With all of the might and leverage I could summon, I squeezed. The orc’s eyes bulged, every muscle in his neck straining against me. But it was too little and too late. With a final surge I broke his resistance and crushed his windpipe like ripened peach.

On the surface, the battle wore on. The enemy dwarf cleric, seeing his comrades falling around him in mere seconds, turned invisible and began to run. Though while invisible, the dwarf did little to conceal his heavy footfalls which thudded and splashed against the wooden dock. It would be his final mistake. Our Ranger did not need sight to guide her arrows while other such obvious signs were present. She stilled herself, drew back her bowstring, closed her eyes and inhaled slowly… from out of nowhere, doves began to take flight in slow motion. It was pretty bad ass, but our elf huntress didn’t notice. All that existed to her was the dwarf’s footfalls and his rapidly pounding heartbeat. Thump-thump, thump-thump, thump… She let her arrow fly and the heartbeat was silenced. The dwarf was already dead before his now-visible body hit the dock like a bag of wet cement.

The enemy on the docks slain, our Warlock flew into a rage and dove headlong into the water towards the sloop! Spurned on by the sheer bravado of his actions, I dropped my fog spell and followed suit, RAGE SWIMMING to the enemy vessel!

My memory gets a bit hazy after that part.

I remember being hit by enemy arrows which only fueled my rage further. I remember laughing as I boarded, and that laugh turning into a menacing growl as I once again took the form of a ravenous and raging brown bear. I remember the ships sails bursting into flame and the screams of terror from the sailors as the arrows of my companions continued to rain down upon them. Consumed by predatory instinct and bestial wrath, I lost all rational thought. And while I cannot describe what happened next, bards would later describe the epic scene as looking exactly like this…

Grizzly-Pirate.jpg

After the battle, we of course looted the dead and added their valuables to our hoard. You keep what you kill! This included the contents of Tercio’s vault, which our Warlock quickly sorted and cataloged.

We discovered Tercio’s other guards and his children slain, yet his wife had mysteriously vanished without a trace. But I’m sure that will in no way come back to bite us in the ass at a later date.

Returning to once again rescue my bull friend, Herbert, I was shocked to discover he was actually a druid named Wildsage who was trapped in animal form by a magical collar! After failing to convince him to keep the name Herbert, I set him free to return to Ivy Island. I promised to meet him and his fellow druids there in the near future.

Also, while swimming back into the mansion, I discovered a secondary cave where I was assaulted by a giant octopus! Seeing the creature up close and in all its tentacled glory was all I needed to be able to take the form of one myself. So yeah… I can totally do that now.

WHO DID WE MEET? WHERE DID WE GO?

We met a band of competing assassins, and we brutally slaughtered them. We boarded a pirate ship and claimed it for ourselves.

WHAT NEW INFORMATION DID WE LEARN?

We learned that the ship’s captain was a mercenary unaffiliated with the assassins he carried. We learned that we could strike a bargain with him to take us anywhere we wished to go in exchange for his life. And we learned that someone else, unknown even to Urchin Steve, was interested in killing Tercio. We’re very much looking forward to when he wakes up so that we can learn why.

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